Pay to Win

Episode 35: The great DLC debacle

Traditionally, Downloadable Content (DLC) was meant to extend a video game’s content, giving the gamer further enjoyment for a small fee. That was the “Good” and still exists in many games today. But then there’s the “Bad”, where we see content at a gaming conference that doesn’t make it to the final game and is later released as …

Posted on Feb 10, 2015